PC · 1999

Quake III Arenaported2browser project guide

Source reviewed2026-11-04

About the project

Quake III Arena ported2browser uses QuakeJS. The author describes an Emscripten port of ioquake3 to JavaScript. A content server supplies repackaged assets, while browser clients use WebSockets. Server configuration is part of the experience.

Technology: Emscripten / JavaScript

Getting started

  1. 01

    Open the README and follow its live-demo link.

  2. 02

    Let the selected server load its content and review any licence prompts.

  3. 03

    Review the in-game input settings before joining a match.

Before you play

The author says native and browser clients cannot share this networking setup. Public server availability is not guaranteed.

Questions & requirements

Do I need game files?

Requirements depend on the selected server and its licensed asset set.

Has this build been tested here?

The linked author's documentation was reviewed on 2026-11-04. A complete gameplay session, save recovery and device compatibility have not been independently tested. Supported controls below are documentation claims.

Where do I get help?

Read the project documentation for build-specific limitations and issue reporting.